I’ve been thinking a lot about music production workflows lately. Digital Audio Workstations (DAWs) can be incredible tools. They combine MIDI sequencers, audio editors, pattern editing, and allow you to drop plugins like SodaSynth into them as extra instruments or effects. With all of these features, most DAWs provide an all-in-one solution for music making, and are used by everyone from complete beginners to the best producers in the world.
But all of these features come at a price, both in dollars and time. High-end DAWs can be priced toward professionals and studios. The competition between DAWs has lead to feature creep, which has directly resulted in very complicated user interfaces, and incredibly steep learning curves. Adam and I like to joke that DAWs should brag about how many knobs per square cm they pack into their user interface. It’s almost ridiculous.
DAWs are powerful, but as many musicians will attest, they’re also difficult to learn. However, once you get a hang of how to use a DAW, get used to the workflow, and master the technical aspects of producing, you’re set.
Or are you?
In my next blog post, I’ll take a crack at answering that question. I’ve mocked up a diagram (below) exploring one of the main workflows for writing music in a DAW.
In the meantime, leave a comment and let me know what you think of the diagram! Does this fit your workflow?